This documentation is automatically generated by online-judge-tools/verification-helper
// verification-helper: PROBLEM https://atcoder.jp/contests/abc181/tasks/abc181_f
// verification-helper: ERROR 1e-4
#include <iostream>
#include <vector>
// union find {{{
class union_find {
using data_type = int_fast32_t;
std::vector< data_type > data_;
public:
union_find(std::size_t size) : data_(size, -1) {}
std::size_t size() const {
return data_.size();
}
data_type get_root(data_type x) {
return (data_[x] < 0 ? x : data_[x] = get_root(data_[x]));
}
bool is_root(data_type x) {
return x == get_root(x);
}
bool is_same(data_type x, data_type y) {
return get_root(x) == get_root(y);
}
void unite(data_type x, data_type y) {
x = get_root(x); y = get_root(y);
if (x == y) return;
if (data_[x] > data_[y]) std::swap(x, y);
data_[x] += data_[y];
data_[y] = x;
}
data_type element_count(data_type x) {
return -data_[get_root(x)];
}
};
// }}}
#include "src/real-geometry/class/point.hpp"
#include "src/real-geometry/distance/distance-lp.hpp"
#include "src/real-geometry/utility/sign.hpp"
int main() {
using R = long double;
using line = geometry::line<R>;
using point = geometry::point<R>;
using points = geometry::points<R>;
using geometry::sign;
line t(point(0, 100), point(1, 100));
line b(point(0, -100), point(1, -100));
int n;
std::cin >> n;
points pts(n);
for (auto &p : pts) std::cin >> p;
R ng = 200, ok = 0;
for (int lb = 0; lb < 100; lb++) {
R mid = (ok + ng) / 2;
union_find uf(n + 2);
int T = n, B = n + 1;
for (int i = 0; i < n; i++) {
point p = pts[i];
if (sign(geometry::distance_lp(t, p) - mid) < 0) uf.unite(T, i);
if (sign(geometry::distance_lp(b, p) - mid) < 0) uf.unite(B, i);
}
for (int i = 0; i < n; i++) {
for (int j = 0; j < i; j++) {
point p = pts[i], q = pts[j];
if (sign(std::abs(p - q) - mid) < 0) uf.unite(i, j);
}
}
if (uf.is_same(T, B)) {
ng = mid;
} else {
ok = mid;
}
}
std::cout << ok / 2 << std::endl;
}
#line 1 "test/atcoder/abc181_f.test.cpp"
// verification-helper: PROBLEM https://atcoder.jp/contests/abc181/tasks/abc181_f
// verification-helper: ERROR 1e-4
#include <iostream>
#include <vector>
// union find {{{
class union_find {
using data_type = int_fast32_t;
std::vector< data_type > data_;
public:
union_find(std::size_t size) : data_(size, -1) {}
std::size_t size() const {
return data_.size();
}
data_type get_root(data_type x) {
return (data_[x] < 0 ? x : data_[x] = get_root(data_[x]));
}
bool is_root(data_type x) {
return x == get_root(x);
}
bool is_same(data_type x, data_type y) {
return get_root(x) == get_root(y);
}
void unite(data_type x, data_type y) {
x = get_root(x); y = get_root(y);
if (x == y) return;
if (data_[x] > data_[y]) std::swap(x, y);
data_[x] += data_[y];
data_[y] = x;
}
data_type element_count(data_type x) {
return -data_[get_root(x)];
}
};
// }}}
#line 2 "src/real-geometry/class/point.hpp"
#line 2 "src/real-geometry/class/vector.hpp"
#include <complex>
#line 5 "src/real-geometry/class/vector.hpp"
namespace geometry {
template< typename R >
class vec2d : public std::complex< R > {
using complex = std::complex< R >;
public:
using complex::complex;
vec2d(const complex &c): complex::complex(c) {}
const R x() const { return this->real(); }
const R y() const { return this->imag(); }
friend vec2d operator*(const vec2d &v, const R &k) {
return vec2d(v.x() * k, v.y() * k);
}
friend vec2d operator*(const R &k, const vec2d &v) {
return vec2d(v.x() * k, v.y() * k);
}
friend std::istream &operator>>(std::istream &is, vec2d &v) {
R x, y;
is >> x >> y;
v = vec2d(x, y);
return is;
}
};
}
#line 4 "src/real-geometry/class/point.hpp"
#line 6 "src/real-geometry/class/point.hpp"
namespace geometry {
template< typename R >
using point = vec2d<R>;
template< typename R >
using points = std::vector< point< R > >;
}
#line 2 "src/real-geometry/distance/distance-lp.hpp"
#line 2 "src/real-geometry/class/line.hpp"
#line 2 "src/real-geometry/utility/equals/vector.hpp"
#line 2 "src/real-geometry/utility/equals/real-number.hpp"
#line 2 "src/real-geometry/utility/sign.hpp"
#line 2 "src/real-geometry/common/const/eps.hpp"
#line 2 "src/real-geometry/common/float-alias.hpp"
namespace geometry {
using f80 = long double;
using f64 = double;
}
#line 4 "src/real-geometry/common/const/eps.hpp"
namespace geometry {
inline static f80 &eps() {
static f80 EPS = 1e-10;
return EPS;
}
void set_eps(f80 EPS) {
eps() = EPS;
}
}
#line 2 "src/real-geometry/numbers/sign.hpp"
#line 2 "src/real-geometry/common/int-alias.hpp"
namespace geometry {
using i32 = int;
using i64 = long long;
}
#line 4 "src/real-geometry/numbers/sign.hpp"
namespace geometry::number::sign {
constexpr i32 PLUS = +1;
constexpr i32 ZERO = 0;
constexpr i32 MINUS = -1;
}
#line 5 "src/real-geometry/utility/sign.hpp"
namespace geometry {
using namespace geometry::number::sign;
template< typename R >
inline int sign(R r) {
if (r < -eps()) return MINUS;
if (r > +eps()) return PLUS;
return ZERO;
}
}
#line 4 "src/real-geometry/utility/equals/real-number.hpp"
namespace geometry {
template< typename R >
bool equals(R a, R b) {
return sign(a - b) == 0;
}
}
#line 5 "src/real-geometry/utility/equals/vector.hpp"
namespace geometry {
template< typename R >
bool equals(const vec2d<R> &a, const vec2d<R> &b) {
return equals(a.x(), b.x()) and equals(a.y(), b.y());
}
}
#line 5 "src/real-geometry/class/line.hpp"
#include <cassert>
#line 8 "src/real-geometry/class/line.hpp"
namespace geometry {
template< typename R >
class line {
using P = point<R>;
public:
P a, b;
line() = default;
line(P a, P b) : a(a), b(b) {
assert(not equals(a, b));
}
};
template< typename R >
using lines = std::vector< line<R> >;
}
#line 2 "src/real-geometry/mapping/projection.hpp"
#line 2 "src/real-geometry/operation/inner-product.hpp"
#line 4 "src/real-geometry/operation/inner-product.hpp"
namespace geometry {
template< typename R >
R inner_product(const vec2d<R> &a, const vec2d<R> &b) {
return a.x() * b.x() + a.y() * b.y();
}
}
#line 6 "src/real-geometry/mapping/projection.hpp"
#line 8 "src/real-geometry/mapping/projection.hpp"
namespace geometry {
template< typename R >
point<R> projection(const line<R> &l, const point<R> &p) {
R t = inner_product<R>(p - l.a, l.a - l.b) / std::norm(l.a - l.b);
return l.a + (l.a - l.b) * t;
}
}
#line 6 "src/real-geometry/distance/distance-lp.hpp"
namespace geometry {
template< typename R >
R distance_lp(const line<R> &l, const point<R> &p) {
point<R> pr = projection(l, p);
return std::abs(pr - p);
}
}
#line 50 "test/atcoder/abc181_f.test.cpp"
int main() {
using R = long double;
using line = geometry::line<R>;
using point = geometry::point<R>;
using points = geometry::points<R>;
using geometry::sign;
line t(point(0, 100), point(1, 100));
line b(point(0, -100), point(1, -100));
int n;
std::cin >> n;
points pts(n);
for (auto &p : pts) std::cin >> p;
R ng = 200, ok = 0;
for (int lb = 0; lb < 100; lb++) {
R mid = (ok + ng) / 2;
union_find uf(n + 2);
int T = n, B = n + 1;
for (int i = 0; i < n; i++) {
point p = pts[i];
if (sign(geometry::distance_lp(t, p) - mid) < 0) uf.unite(T, i);
if (sign(geometry::distance_lp(b, p) - mid) < 0) uf.unite(B, i);
}
for (int i = 0; i < n; i++) {
for (int j = 0; j < i; j++) {
point p = pts[i], q = pts[j];
if (sign(std::abs(p - q) - mid) < 0) uf.unite(i, j);
}
}
if (uf.is_same(T, B)) {
ng = mid;
} else {
ok = mid;
}
}
std::cout << ok / 2 << std::endl;
}